M340 Unity Pro Arrays

Good evening,

I have written a DFB which captures values from a sensor into an Array.

I'm capturing the values every second , however I have noticed that the values keep on changing latency when it has been captured in the array. Is there any way I can restrict the values not to be changing once they are written. This is the block which is capturing the values . One other thing is Test_Data_Out[1] gets over written every cycle.

Array.pngsamplingBlock.png
 
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