What is the difference between Bool and EBool variables and how to use them in Unity?
R Thread Starter Robert Sep 13, 2007 #1 What is the difference between Bool and EBool variables and how to use them in Unity?
A automationcorner.com Sep 14, 2007 #2 You only can use edges (RE and FE) in EBool type, not in Bool Type.
A Anonymous Sep 28, 2007 #3 EBOOL has associated 'HISTORY' bits which can be accessed in special cases. BOOL can not be forced while ebool can.
EBOOL has associated 'HISTORY' bits which can be accessed in special cases. BOOL can not be forced while ebool can.
H Hamed Honarkar Apr 12, 2008 #4 The EBool Type takes 1 Byte. This byte contains info on Current Status of Bit (True / False), History (For Detection of Riding Edge / Falling Edge) and Force Information. Remember Bool & Ebool are true / false but not equal (INFOS).
The EBool Type takes 1 Byte. This byte contains info on Current Status of Bit (True / False), History (For Detection of Riding Edge / Falling Edge) and Force Information. Remember Bool & Ebool are true / false but not equal (INFOS).